Background

With over twelve years of product design experience across Copenhagen, San Francisco, and Singapore, I specialize in creating user-centric products that seamlessly blend interaction design, animation, and systems thinking.

Alongside deep craft, I bring leadership experience building and managing high-performing design teams, driving strategy, and mentoring talent. I thrive in roles where design meets real-world complexity.

Currently, as a Principal Product Designer at Grab, Southeast Asia's leading super-app offering services such as ride-hailing, food delivery, and digital payments—I lead initiatives that drive product excellence and align with business goals. My work encompasses voice assistants, merchant tools, search experiences, and large-scale design systems, all aimed at enhancing user engagement and satisfaction.

I am always eager to delve deeper into the craft, exploring the future of UI interactions, motion design, and AI-enhanced product experiences.

Portfolio

Please contact me to access my portfolio, including prototypes and Figma files. Due to the sensitive nature of the content, I will provide the necessary access credentials upon request.

Awards

Experience

Grab – Principal Product Designer

August 2023 – Present, Singapore

  • Leading the design of next-generation interactions at Grab, ensuring design has a strategic role in product development.
  • Spearheading AI-enhanced design workflows to improve merchant and consumer experiences through LLM-driven automation.
  • Developing interaction-rich UI components and scalable design frameworks for voice, touch, and motion interfaces.
  • Advocating for Rive-based animations, integrating dynamic motion across multiple Grab services.

Grab – Design Manager / GrabFood Design Lead

July 2018 – August 2023, Singapore

  • Built and led a high-performing design team across Singapore and Beijing.
  • Directed design efforts for GrabFood and Merchant platforms, emphasizing intuitive workflows, personalization, and micro-interactions.
  • Enhanced merchant experiences by developing efficient cashier tools and process optimizations.
  • Mentored junior and mid-level designers, strengthening their design execution and stakeholder management skills.

Citrix – Senior Product Designer

February 2014 – February 2017

  • Designed enterprise software solutions, including GoToMeeting web conferencing, balancing complexity with usability.
  • Developed scalable UI patterns and interaction models for multi-platform applications.

Hu.tt – User Experience Designer

February 2014 – February 2015

  • Designed and prototyped web-based collaboration tools, focusing on real-time interactions.

Unwire – Graphic Designer

March 2012 – February 2014

  • Created mobile UI/UX experiences, contributing to early app ecosystems.

CBB Mobil – Web Designer

2009 – 2012

  • Designed and maintained digital experiences for telecom platforms.

Ghost VFX – Visual Effects Artist

2006 – 2008

  • Crafted cinematic motion graphics for film and television, blending animation and visual storytelling.

Education

Højer College

3-year diploma in Visual Communication (2001 – 2005)

Thought Leadership & Contributions

Contact

For inquiries, collaboration, or portfolio access, please reach out via email:

krautwaldoglange.dk
LinkedIn
X (Twitter)